---
updatedAt: 2026-04-21T09:41:41.000Z
agentTools:
  projectIndex: https://developer.didimo.co/llms.txt
---

# What is Popul8 Express?

Automate the tedious, master the creative

<Image align="center" src="https://files.readme.io/618f4d6953246532b45e721a93a71beddba675134a2416382fca54c4028acd5a-header.png" />

What if building 500 characters took less time than building one? With **Popul8 Express**, it can.

**Popul8 Express** is the fastest way to create and dress thousands of 3D characters, fully optimized and ready for your game engine.

You bring one base model, **Popul8 Express** takes care of the rest:

* Automatically generate hundreds of unique characters from a single base model
* Instantly fit clothing, hair, and accessories to any body shape
* Export game-ready assets that match your technical specifications and are compatible with Unity, Unreal, or any 3D pipeline

**No more manual tweaking. No more time lost.**

Just import your template, **Popul8 Express** does the rest.

# What can you do with Popul8 Express?

<br />

<iframe src="https://drive.google.com/file/d/1J1lLlaQj3LFdVm29FSS5xJ_heqcHMdW8/preview" width="800" height="480" allow="autoplay" />

<br />

## ![](https://files.readme.io/187a4211ba274bb13402a477272f22884989e313305d9c9b6f1f8d7feafdf9e0-website_icon2.png) Generate crowds in minutes

Need 100 or 10,000 characters? **Popul8 Express** creates large, diverse populations, consistent in quality, varied in shape, and ready to use.

## ![](https://files.readme.io/e2787bbbb375bafe557776d34b9f5e2715f22a667eb630e1db6016fd29419d91-website_icon3.png) Fit clothing and accessories to any body shape

Whether it’s one new character or a thousand, **Popul8 Express** automatically adapts all your assets, garments, grooms, gear  without manual work.

## ![](https://files.readme.io/d020d8abea54597b72b8d6815279395ccf7e6b5ccdebe07a5ec7b7be56885962-website_icon1.png) Export clean, optimized Game-Ready Assets

Unity, Unreal, whatever you use, **Popul8 Express** delivers engine-ready files that match your topology, rig, and naming conventions.

<Callout icon="🚀" theme="default">
  ### Your specifications. Your topology. Your characters. Your assets.
</Callout>

# 🛠️ How it works

<Image align="center" src="https://files.readme.io/3ccf17509dd398755ae9771c246ade3c0c46006d706c37b37c709d25f50793b6-Screenshot_2025-04-16_at_21.29.29.png" />

1. **Import your template** - Start with a base character model, your topology, your rig, your style.
2. **Create Shape Variations** - Use **Popul8 Express** [Shape Editor](https://developer.didimo.co/docs/shape-editor#/) or import shapes from external tools to define diverse body types, silhouettes, or identity-based looks.
3. **Upload your assets** - Upload your deformables (garments, hairstyles, accessories), or animations, **Popul8 Express** will make them usable across all character variations.
4. **Generate Crowds (NPC)** - Quickly build groups of NPCs, background characters, or fully styled main characters, all aligned with your template specs.
5. **Export to engine** - Bridge to Unity or Unreal and start working immediately with clean, ready-to-animate assets.

# Why it matters

|      Without Popul8 Express     |            With Popul8 Express           |
| :-----------------------------: | :--------------------------------------: |
|  Manual fitting for each model  |   Fit hundreds of assets automatically   |
|     Repetitive export setup     | Clean, engine-ready exports in one click |
| Limited variation in characters |  Infinite diversity, consistent quality  |
|  Time-consuming crowd building  |     Populations generated in minutes     |

# Your characters. Your pipeline. At scale.

* Let your artists focus on creative decisions, not file prep or cleanup.
* Let your tools scale with your ambition.

# Built for speed. Designed for scale.

* **Popul8 Express** gives you scalability without extra work.
* What once took days, now takes minutes.
* Perfect for teams working on games, simulations, cinematics or interactive experiences that require diversity, consistency and speed.

# Ready to get started?

The first step is simple:Import your template character, a 3D model with your desired topology and rig.

# Need help?

* Start with: [Installing Popul8 Express](https://developer.didimo.co/docs/installing-popul8-express#/)
* Or jump right in and [start building](https://developer.didimo.co/docs/popul8-express-walk-through#/) your first crowd.

### Let your tools scale with your ambition, and your production catch up with your vision.