21:November
about 3 years ago by João Orvalho
Platform Release 21#21
We're happy to release an update to our DGP, Cloud API, Unity SDK and Customer Portal. Details below
Didimo Generation Pipeline v2.5.2
- Updated template blendshapes and hairstyles
- Corrected shape artifacts in nostrils
- Improved depth image based reconstruction
- HEIF format support
- Improved image orientation estimation in absence of EXIF metadata
Find out more about the didimo package here
Cloud API
- Improved payloads for didimo generation request errors (which now include a Description and a TraceId)
- Added support for HEIC file format as input
- Added experimental support for RGB-D input types
- Didimo output packages now include the DMX file that can be used to fit assets
Find out more about the Cloud API here
Unity SDK v3.2.0
- Didimo manager 'quick fix' buttons to apply recommended project settings
- Various improvement to hairs
- Eyelash rendering iteration
- Art asset updates
- Added README files for all the Examples in Core and Oculus folders
- Add xml docstrings to examples and core classes
- Added a performance Inspector scene
- Add any missing namespaces to Didimo related classes
- Lookat target example
- CameraConfig usable improvements file specific for MeetADidimo
- MeetADidimo example now has camera movement support
- Removed usage of DidimoResources
- Fixed bug: Importing animations without keyframe compression
- Fixed bug: NetworkDemo change hair errors gracefully if no didimo exists
Find out more about the Unity SDK here
Customer Portal
- Added support for feature selection when generating a didimo
- Added (points) cost predictor based on the selected features when generation a didimo
- Fixed filter didimos issue that happened when an invalid key pattern was supplied
- Applications are now visible by default for new accounts
- Multiple UI improvements
Find out more about the Customer Portal here