22:April

Platform Release 22#08

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We're happy to release an update to our Customer Portal, Cloud API, CLI, DGP and Unity SDK. Details below

>> Release Highlights

  • Added support for RGBD input (RGB photo plus depth images).
  • Improved face reconstruction to get better eye, nose and lips shapes
  • Added support for generation of full-body didimos with no garments
  • Updated Unity SDK to work with latest Unity LTS version (2021.3.1f1)
  • Added example of Integration with NVidia's Omniverse Audio2Face

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> Didimo Generation Pipeline v2.5.7

  • Add support for RGBD input: RGB photo + depth image with millimetric values (tested with Apple depth images)
  • Improved face reconstruction to get better eye, nose and lips shapes
  • Improved matching didimo head scale with body
  • Fix aliasing artifacts on garment textures
  • Fix glTF output to always include reset poses
  • Fix potential instability in FBX and glTF outputs
  • 📘   Find out more about the didimo package here


    > Cloud API

  • Added support for RGBD input (input=rgbd)
  • Added support for depth_encoding definition when using input=rgbd (use apple for Apple depth images)
  • Added support for generation of full-body didimos with no garments
  • 📘   Find out more about the Cloud API here


    > Customer Portal

  • Added support for direct hair generation for a didimo
  • Added support for generation of full-body didimo with no garment
  • 📘   Find out more about the Customer Portal here


    > Unity SDK v4.2.0

  • Updated Unity version to 2021.3.1f1 LTS
  • Added ARKit stream feature to Mobile communication layer
  • Fixed an issue that sometimes caused memory leaks when using our API integration
  • New Omniverse Audio2Face integration example
  • Added option to use custom didimo format (gltfd), instead of gltf, so as to not conflict with an existing gltf importer
  • > Unity SDK v4.2.1

  • Added timeline dependency
  • Moved Didimo Manager Window location to Window -> Didimo Manager
  • Fixed an issue where hair models weren't placed correctly when the didimo moved
  • Fixed an issue with the didimo scroller component
  • Allow to disable single finger interaction on native (mobile) sample scene
  • 📘   Find out more about the Unity SDK here


    > Didimo CLI v2.2.0

  • Added support for RGBD inputs
  • 📘   Find out more about the Didimo CLI here