We're happy to release an update to our Customer Portal, Cloud API, CLI, DGP, iOS Showcase and Unity SDK. Details below
- New release (v4.0) of Didimo iOS Showcase allowing you to “Explore didimos” without requiring a sign-in and adding live MoCap capability.
- Generate didimos with Hair, both in the API and Customer Portal.
- New Asset Fitter tool that makes it possible to utilize garment assets from a 3rd party library to accessorise a didimo.
- Customer Portal allows for the preview of glTF didimos in webGL viewer.
- Added a third garment option: Business attire for male and female avatars.
- Didimo CLI can batch generate didimos from a folder or zip archive of photos.
- And many other improvements and fixes. Read below for more details.
|Added option to include a user-selected hair asset (geometry and albedo/opacity texture) in the output FBX and glTF packagesAdded Business garment options for male and femaleRemoved Left/RightHandPinky0 joints for better compatibility - body now has 70 jointsFitted eyelash mesh to eyelid edge-loops on head meshFixed eyelash opacity for glTF and FBX templates by adding eyeLash_BaseColorOpacity texture mapReduced chest/bust volume on body meshFixed body/garment intersections for glTF packagesFixed unstable jawline estimation for subjects with beard|
📘 Find out more about the didimo package here
|Removed the depth_encoding attribute from RGB-D didimo generation requestsAdded option to request a didimo package which includes a predefined hairAdded support for background bulk didimo generations by uploading a zip with photosAdded new business garment as an option for full-body didimos|
📘 Find out more about the Cloud API here
|When generating a didimo, user can select a hair option or baseball capAdded new business garment as an option for full-body didimosRemoved experimental depth_encoding option when generation didimosAdded support to generate didimos using a photo + depth filesAdded icon on didimo cards to show if it is full-body or head-onlyAdded option to preview of glTF didimos in webGL viewer.Added link between a transaction entry and its corresponding didimo|
📘 Find out more about the Customer Portal here
|Added new package - Asset Fitter to support accessorising didimos with 3rd party library assetsTextures can now be shared on gltf didimosAdded LegacyAnimationPoseController editorAdded new local deformer for didimo hair assetsAdded generic body demo sceneImproved rendering qualityReduced core package sizeChanged didimos in project to prefab variants Make Didimo packages listable on UPM through scoped registrySplit core sample into multiple samples|
📘 Find out more about the Unity SDK here
|Removed the depth_encoding attribute from RGBD didimo generation requestsAdded option to request a didimo package with hair or baseball capAdded new business garment as an option for full-body didimosAdded option to execute batch didimo generation processes that accept folders or ZIP files as inputsAdded option to paginate didimo listsAdded option to list demo didimos|
📘 Find out more about the Didimo CLI here
|Unity Asset Store||New - 2 free packages, each containing five (5) male or five (5) female full-body digital human avatars that can be used and animated in any 3D project.||Male Avatars|
|Mobile Showcase v4.0 ||All-New “Explore didimos” section so you can easily see samples and test features, without requiring a sign-in. New easy-test 3 sample didimo avatars New idle animationsAdded Live MoCap animation of didimo avatarsAdded Drag & zoom to see fine details and quality||AppStore Download|