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Didimo Digital Humans Developer Portal
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Get Started

  • Welcome to Didimo's Digital Human Developer Portal
  • Didimo Platform Overview
  • Built for Enterprise
  • Datasheet

Create Your Account

  • Customer Portal
  • Creating Your Account
  • Generate an API Key
  • Generate your first didimo
  • Trial Access
  • Upgrade Your Account

See Under the Skin

  • 2.5 Didimo Specification
    • Geometry Package
    • Texture Package
    • Animation
    • Garments
    • Package Profiles
    • Body Bind Poses
    • Groom, Hairstyles
    • Built for ARKit
    • Built for AWS Polly TTS
    • Built for Oculus Lipsync
  • Demo didimo
  • Performance
    • Generation Time
  • Didimo Versions

Best Practices

  • Input Image (Selfie)
    • Depth image
  • Protect Your Secret Key
  • Didimo Caching

Build with our SDK

  • CLI
  • Unity SDK
    • Quick Start Guide
    • Didimo Manager
    • Generate a didimo
    • Load a didimo
    • Unity as a Library
    • Facial Animations
    • Body Animations
    • Materials / Shader
    • Integration: ARKit Face Capture
    • Integration: Oculus LipSync
    • Integration: Amazon Polly Text-To-Speech
    • Integration: Microsoft Azure Text-To-Speech
    • Didimo Asset Fitter
  • Unreal Engine Plugin (Preview)
    • Quick Start Guide
  • Fitting Service
    • Base Template Mesh
    • Create Your Own Hairstyle
  • Integration Guides
    • VR Showcase and Integration
    • Integration: Omniverse Audio2Face

Get Support

  • Frequently Asked Questions
  • Service Level Agreements (SLA)
  • Help Request
  • From didimo To Metahuman
  • Known Issues
    • Unity Mecanim compatibility

Long-term Support (LTS)

Suggest Edits

LTS stands for long term support.

Users are, on the other hand, invited to keep moving to newer versions so they are constantly exposed to our latest, constantly improving, features.

Updated over 1 year ago