Groom, Hairstyles
Groom Hair Specs
All hairstyles have been created to be optimized for real-time mobile platforms, VR and AR ready. The upper limit of all hairstyles is ~2000 triangles
Type | Name | Texture Dimension | File Format |
---|---|---|---|
Albedo Map | ddmo_hair_albedo_opacity | 1024x1024 | .png |
Alpha Map | ddmo_hair_alpha | 1024x1024 | .png |
AO Map | ddmo_hair_AO | 1024x1024 | .png |
Flow Map | ddmo_hair_flow | 1024x1024 | .png |
ID Map | ddmo_hair_ID | 1024x1024 | .png |
Ramp Map | ddmo_hair_ramp | 1024x1024 | .png |
Examples
Short | Medium | Long |
---|---|---|
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Hair Library
Short | Medium | Long |
---|---|---|
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hair_003 | hair_002 | hair_001 |
Triangles: 1684 Vertices: 1697 | Triangles: 2279 Vertices: 2149 | Triangles: 2020 Vertices: 1306 |
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hair_010 | hair_004 | hair_006 |
Triangles: 2164 Vertices: 2482 | Triangles: 2093 Vertices: 1658 | Triangles: 2024 Vertices: 1651 |
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hair_011 | hair_005 | hair_008 |
Triangles: 2270 Vertices: 2224 | Triangles: 1775 Vertices: 1591 | Triangles: 2036 Vertices: 1769 |
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hair_007 | hair_009 | |
Triangles: 2139 Vertices: 1960 | Triangles: 2280 Vertices: 2022 |
Hair color presets
We also support multiple colors on each hairstyle.

Our hairs have a base albedo texture which is blonde and then is tinted it in our Unity shaders to match the Presets. See following table for the values we use in Hexadecimal.
Color | Inner | Outer |
---|---|---|
Black | 1B1B1B | 3D3D3D |
Dark Brown | 291910 | 865232 |
Light Brown | 704E35 | D0937D |
Dark Blonde | A48959 | BEA477 |
Light Blonde | D1C5A9 | FFEBBA |
Ginger | A1593F | D3714D |
Grey | ADADAD | E7E7E7 |
White | D1D1D1 | FFFFFF |
Accessories
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---|---|
baseball_cap | |
Triangles: 1022 Vertices: 785 |
Updated 4 days ago