Groom Hair Specs
All hairstyles have been created to be optimized for real-time mobile platforms, VR and AR ready. The upper limit of all hairstyles is ~2000 triangles
With a didimo package you only get the Albedo Opacity map. All other textures are available in our SDKs (Unreal, Unity).
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Example Hair Library
All hairs are available in our Unity SDK and can be shaped to fit your custom didimo using our Fitting Service.
Hairs and Hats are available in our the SDK github repo. You can clone this folder. Each folder has a different hair (as OBJ + MTL) with its associated maps.
Hair color presets
We also support multiple colors on each hairstyle.
Our hairs have a base albedo texture which is blonde and then is tinted it in our Unity shaders to match the Presets. See following table for the values we use in Hexadecimal.
Creating Custom Groom Hair?
For custom grooms please refer to Create Your Own Hairstyle
Updated about 1 month ago