Built for ARKit
ARKit Blendshape Compatibility
A didimo can be requested from our API with ARKit compatibility. This can be used for
- ARKitLive Capture in Unity Editor via our Unity SDK to record MoCap files for animation
- Build iOS Applications using ARKit to control a didimos facial animation system
ARKit capability is only available via the Advanced Access Package
This option packages your didimo with 51 of the 52 ARKit BlendShapeLocation variables as poses. Please see the corresponding reference table.
ARKit BlendShape Location | Didimo Supplied Pose | Pose |
---|---|---|
browDownLeft: ARFaceAnchor.BlendShapeLocation | ARKit_browDownLeft | |
browDownRight: ARFaceAnchor.BlendShapeLocation | ARKit_browDownRight | |
browInnerUp: ARFaceAnchor.BlendShapeLocation | ARKit_browInnerUp | |
browOuterUpLeft: ARFaceAnchor.BlendShapeLocation | ARKit_browOuterUpLeft | |
browOuterUpRight: ARFaceAnchor.BlendShapeLocation | ARKit_browOuterUpRight | |
cheekPuff: ARFaceAnchor.BlendShapeLocation | ARKit_cheekPuff | |
cheekSquintLeft: ARFaceAnchor.BlendShapeLocation | ARKit_cheekSquintLeft | |
cheekSquintRight: ARFaceAnchor.BlendShapeLocation | ARKit_cheekSquintRight | |
eyeBlinkLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeBlinkLeft | |
eyeBlinkRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeBlinkRight | |
eyeLookDownLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookDownLeft | |
eyeLookDownRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookDownRight | |
eyeLookInLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookInLeft | |
eyeLookInRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookInRight | |
eyeLookOutLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookOutLeft | |
eyeLookOutRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookOutRight | |
eyeLookUpLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookUpLeft | |
eyeLookUpRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeLookUpRight | |
eyeSquintLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeSquintLeft | |
eyeSquintRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeSquintRight | |
eyeWideLeft: ARFaceAnchor.BlendShapeLocation | ARKit_eyeWideLeft | |
eyeWideRight: ARFaceAnchor.BlendShapeLocation | ARKit_eyeWideRight | |
jawForward: ARFaceAnchor.BlendShapeLocation | ARKit_jawForward | |
jawLeft: ARFaceAnchor.BlendShapeLocation | ARKit_jawLeft | |
jawOpen: ARFaceAnchor.BlendShapeLocation | ARKit_jawOpen | |
jawRight: ARFaceAnchor.BlendShapeLocation | ARKit_jawRight | |
mouthClose: ARFaceAnchor.BlendShapeLocation | ARKit_mouthClose | |
mouthDimpleLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthDimpleLeft | |
mouthDimpleRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthDimpleRight | |
mouthFrownLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthFrownLeft | |
mouthFrownRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthFrownRight | |
mouthFunnel: ARFaceAnchor.BlendShapeLocation | ARKit_mouthFunnel | |
mouthLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthLeft | |
mouthLowerDownLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthLowerDownLeft | |
mouthLowerDownRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthLowerDownRight | |
mouthPressLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthPressLeft | |
mouthPressRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthPressRight | |
mouthPucker: ARFaceAnchor.BlendShapeLocation | ARKit_mouthPucker | |
mouthRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthRight | |
mouthRollLower: ARFaceAnchor.BlendShapeLocation | ARKit_mouthRollLower | |
mouthRollUpper: ARFaceAnchor.BlendShapeLocation | ARKit_mouthRollUpper | |
mouthShrugLower: ARFaceAnchor.BlendShapeLocation | ARKit_mouthShrugLower | |
mouthShrugUpper: ARFaceAnchor.BlendShapeLocation | ARKit_mouthShrugUpper | |
mouthSmileLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthSmileLeft | |
mouthSmileRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthSmileRight | |
mouthStretchLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthStretchLeft | |
mouthStretchRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthStretchRight | |
mouthUpperUpLeft: ARFaceAnchor.BlendShapeLocation | ARKit_mouthUpperUpLeft | |
mouthUpperUpRight: ARFaceAnchor.BlendShapeLocation | ARKit_mouthUpperUpRight | |
noseSneerLeft: ARFaceAnchor.BlendShapeLocation | ARKit_noseSneerLeft | |
noseSneerRight: ARFaceAnchor.BlendShapeLocation | ARKit_noseSneerRight |
'tongueOut' ARKit blendshape does not exist on the didimo
For more information - please see Known Issues
Updated over 2 years ago