Bridge to Unity

Quickly bring your characters and crowds from Popul8 into Unity engine

Exporting from Popul8

To export from Popul8 you have to right click on a created crow and select Bridge To > Unity.

Popul8 will prompt you to choose between creating Instance Rendering for the characters inside the target Unity instance or generating singular prefabs that you can drag and drop into the scene.

After clicking Export, you will be prompted to select the root folder of the Unity project where you want to bridge the characters.

Confirm the target Unity version of the project. Once confirmed, select Yes, and the export process will begin.

Installing The Bridge

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At the moment, we only support HDRP projects and Unity 2022 LTS versions.

Make sure your project meets these conditions before running the bridge.

After the export process, switch to the Unity instance where you exported your project. The installation and execution of the bridge will begin automatically.

Running Instanced Rendering

If you bridged your characters as instanced, then shortly after the bridge finishes installing, you will see your characters in the scene.

In this mode, you can run animations on each character.

  1. Simply go to the Rendering Manager and select the object you want to animate.
  1. In the Inspector, double-click on the Animation Controller.
  1. Double click in one of the elements inside the Animation Objects.
  1. Finally, enter the name of the animation you want to play in the selected Layer.

You will see your character come to life with the animation.

Running with Individual Prefabs

If you bridged your characters without the instance rendering option enabled, then shortly after the bridge is installed, you will find your prefabs in your project’s Assets folder under Didimo/_bridge/Generated/Prefabs.

Drag and drop the prefabs into the scene, and you will see your characters.