Geometry Package

6781

Shared Body topology which can blendshape between Male and Female

Optimisation Targets

  • Real-time, mobile apps, mobile VR/AR
  • Facial blendshapes compatible with ARKit, Oculus Lipsync and Amazon Polly.
  • Body Skeleton Rig compatible with Unity Mecanim Animation System and Mixamo animations.

Mesh Specification Summary (Full-body)

FBX Package

Total Number of Meshes6
Total Triangles18984
Total Vertices9664
Total Drawcall (Desktop)6
Body (and Garment) Joints70
Facial Joints138

glTF Package

Total Number of Meshes6
Total Triangles18984
Total Vertices10556
Total Drawcall (Desktop)6
Body (and Garment) Joints70
Facial Joints138

Mesh and Sub Mesh Specifications

FBX Package

AssetFile NameVerticesTriangles
Base Headddmo_head31816280
Mouth and Tongueddmo_mouth10602036
Right Eyeddmo_eyeRight145272
Left Eyeddmo_eyeLeft145272
Eyelashesddmo_eyelashes176240
Base Bodyddmo_body49579884

glTF Package

AssetFile NameVerticesTriangles
Base Headddmo_head32586280
Mouth and Tongueddmo_mouth11682036
Right Eyeddmo_eyeRight145272
Left Eyeddmo_eyeLeft145272
Eyelashesddmo_eyelashes176240
Base Bodyddmo_body56649884

Transfer Formats

When requesting the generation of a didimo, you can specify which format you would like the mesh in - FBX or glTF

The Unity SDK supports glTF and makes runtime loading of meshes super simple.