Following your decision to download the SDK Plugin - our goal is to make the experience as smooth as possible, to get you to fully experience didimos (our avatars) in the Unreal Engine, so you can start building your software. After installing the Plugin, didimos can be imported into the project by simple drag-and-drop at edit time.
The Didimo Unreal Engine SDK is an Unreal Plugin with the main focus of allowing to import and visualize didimos, and also have them animated.
A didimo comes in either FBX or glTF format. We strongly encourage you to use the FBX format in Unreal Engine, as the Plugin is prepared to allow for the materials to be correctly set up when importing. This format also allows to specify named animation tracks, which integrate directly into the facial animation system
Updated about 2 months ago