Didimo Shape Editor Resources

Set up your Shape Editor quickly and easily using our downloadable package.

The Shape Editor Resources was designed to help users create and configure a Shape Editor in the fastest and most efficient way.

It includes all the essential resources required to get started and streamline your setup process.

What's included

This package contains:

  • A Bone Shaping folder with the the files required to configure a deformation rig, enabling the creation of variations for any Template in the project.
  • A Texture Processing folder with Masks and LUTs that can be used to create albedo variations.

How to use the Shape Editor Resources

Once the package is downloaded, you’re ready to set up your own Shape Editor. Refer to the Shape Editor page for detailed instructions on configuration and usage.

If you're using our Demo Project, this package is already included, you can explore an example of how there resources are applied in the preconfigured Shape Editor under the Male template.